Codedeception vs Goblin comparison of testing frameworks
What are the differences between Codedeception and Goblin?

Codedeception

https://codeception.com/

Goblin

https://github.com/franela/goblin
Programming language

PHP

Go

Category

Unit Testing, Acceptance Testing/Functional Testing

Unit Testing, Intergration Testing

General info

Codeception is a full-stack testing framework for PHP

It is inspired by BDD and provides a way of writing acceptance, functional and even unit tests. It is powered by PHPUnit.

Goblin is a simple Mocha like BDD testing framework for Go

Goblin was inspired by the simplicity and flexibility of NodeBDD and offers many features like the ability to define as many Describe and It blocks as you want, colorful reports and beautiful syntax, running tests with the go test command as usual and more
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

No

Client-side
Allows testing code execution on the client, such as a web browser

Yes

One is able to write acceptance tests which are used to look at functionality from a user's perspective. It is able to look at pages in browser (Chrome, Firefox or PhpBrowser)

Yes

Yes, since it is a BDD driven framework, various front-end functionalities can be tested
Server-side
Allows testing the bahovior of a server-side code

Yes

It supports back-end tests, by writing functionaltests one can be able to test server behaviour

Yes

Yes back-end behaviour can be tested that is interactions with servers/databases
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

One can define a fixture and write the test with Codedeception, use the yii2-codedeceptionextention which will autoload fixtures for you

N/A

Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

One can define group fixtures

N/A

Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

N/A

N/A

Licence
Licence type governing the use and redistribution of the software

MIT License

MIT License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

Yes

Codeception provides Codeception\Stub library for building mocks and stubs for tests

N/A

Grouping
Allows organizing tests in groups

Yes

Codeception consists of three so-called “suites”: A “unit suite” for all unit tests, a “functional suite” for all functional tests, and an “acceptance suite” for all acceptance tests.

N/A

Other
Other useful information about the testing framework