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Crosscheck vs csUnit comparison of testing frameworks
What are the differences between Crosscheck and csUnit?

Crosscheck

https://github.com/cross-check/cross-check

csUnit

http://www.csunit.org/
Programming language

JavaScript

.NET

Category

Unit Testing

Unit Testing

General info

Crosscheck is a JavaScript unit-testing framework capable of emulating multiple browser environments

Crosscheck is an open source testing framework for verifying your in-browser JavaScript. It helps you ensure that your code will run in many different browsers such as Internet Explorer, Chrome and Firefox, but without needing installations of those browsers. The only thing you need is a Java Virtual Machine.

csUnit is an open source unit testing tool for the .NET Framework

csUnit is designed to work with any .NET compliant language. It has specifically been tested with C#, Visual Basic .NET, Managed C++, and J#
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

N/A

Yes

csUnit is an xUnit type testing framework and follows xUnit concepts
Client-side
Allows testing code execution on the client, such as a web browser

No

Yes

You can unit test front-end components of your applications with csUnit
Server-side
Allows testing the bahovior of a server-side code

Yes

Crosscheck is used to verify in-browser JavaScript and is a headless test framework, it tests back-end components and functionality

Yes

You can unit test back-end components of your applications with csUnit
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

N/A

Yes

csUnit has fixture methods such as setup and teardown methods
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

N/A

Yes

Group fixtures are available in csUnit
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

N/A

N/A

Licence
Licence type governing the use and redistribution of the software

N/A

zlib License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

N/A

You can write your own mock objects manually
Grouping
Allows organizing tests in groups

N/A

Yes

It contains recipes for combining several test assemblies into one test suite
Other
Other useful information about the testing framework