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Goblin vs fast-check comparison of testing frameworks
What are the differences between Goblin and fast-check?

Goblin

https://github.com/franela/goblin

fast-check

https://github.com/dubzzz/fast-check
Programming language

Go

JavaScript

Category

Unit Testing, Intergration Testing

Unit Testing

General info

Goblin is a simple Mocha like BDD testing framework for Go

Goblin was inspired by the simplicity and flexibility of NodeBDD and offers many features like the ability to define as many Describe and It blocks as you want, colorful reports and beautiful syntax, running tests with the go test command as usual and more

It's a property based testing framework written in typescript

Fast-check provides another way to test programs by using property testing, Property testing is a way to test functionality by automatically generating many different inputs. This means Instead of relying on hard-coded inputs and outputs, it checks characteristics of the output given the whole range of possible inputs
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

N/A

Client-side
Allows testing code execution on the client, such as a web browser

Yes

Yes, since it is a BDD driven framework, various front-end functionalities can be tested

Yes

It can test 'units' of front-end code for functionality and behaviour
Server-side
Allows testing the bahovior of a server-side code

Yes

Yes back-end behaviour can be tested that is interactions with servers/databases

Yes

It is a unit testing framework in essence and can test back-end functionality and behaviour
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

N/A

N/A

Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

N/A

N/A

Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

N/A

N/A

Licence
Licence type governing the use and redistribution of the software

MIT License

MIT License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

N/A

N/A

Grouping
Allows organizing tests in groups

N/A

N/A

Other
Other useful information about the testing framework