Knapsack Pro

JBehave vs Atata comparison of testing frameworks
What are the differences between JBehave and Atata?

JBehave

https://jbehave.org/

Atata

https://atata.io/
Programming language

Java

.NET

Category

Acceptance Testing

General info

JBehave is a Behaviour-Driven Development testing framework for java

JBehave is a Behaviour Driven Development framework. It intends to provide an intuitive and accessible way for automated acceptance testing

Atata is a C# / .NET test automation framework for web

Atata is an open source test framework that uses fluent object pattern. It consists of the following concepts: components (controls and page objects), attributes of the control search, settings attributes, triggers, verification attributes and methods
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

Yes

You can use Atata with xUnit frameworks
Client-side
Allows testing code execution on the client, such as a web browser

Yes

You can test front-end behaviour (scenarios) with JBehave

Yes

Atata is based on selenium and is used for browser automation. You can test various front-end functionalities and behaviours
Server-side
Allows testing the bahovior of a server-side code

JBehave tests scenarios and behaviours of components, it can test back-end behaviour

No

Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

You have a few options for using fixtures in JBehave: you can run your steps before/after each scenario by using LifeCycle: you can use @BeforeStory and @AfterStory annotations or you can define a dummy scenario with your setup/teardown steps

Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

You can define group fixtures with JBehave

Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

No

Licence
Licence type governing the use and redistribution of the software

BSD-style license

Apache License 2.0

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

The best way to mock is to use third party libraries like Mockito, Jmock or Jmockit

Grouping
Allows organizing tests in groups

N/A

Other
Other useful information about the testing framework