JBehavehttps://jbehave.org/ |
StoryPlayerhttp://datasift.github.io/storyplayer/ |
|
---|---|---|
Programming language |
Java |
PHP |
Category |
Acceptance Testing |
Unit testing, Functional Testing |
General info |
JBehave is a Behaviour-Driven Development testing framework for javaJBehave is a Behaviour Driven Development framework. It intends to provide an intuitive and accessible way for automated acceptance testing |
Storyplayer is a full-stack testing frameworkStoryplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand |
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality. |
No |
No |
Client-side
Allows testing code execution on the client, such as a web browser |
YesYou can test front-end behaviour (scenarios) with JBehave |
YesBy running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components |
Server-side
Allows testing the bahovior of a server-side code |
JBehave tests scenarios and behaviours of components, it can test back-end behaviour |
YesBy writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems |
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test |
YesYou have a few options for using fixtures in JBehave: you can run your steps before/after each scenario by using LifeCycle: you can use @BeforeStory and @AfterStory annotations or you can define a dummy scenario with your setup/teardown steps |
YesStoryplayer has fixtures that can create and destroy test environments on demand |
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests. |
YesYou can define group fixtures with JBehave |
YesIt supports group fixtures |
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way. |
No |
Yesforeach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story. |
Licence
Licence type governing the use and redistribution of the software |
BSD-style license |
New BSD License |
Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed) |
The best way to mock is to use third party libraries like Mockito, Jmock or Jmockit |
By using a library like mockery which intergrates well with storyplayer |
Grouping
Allows organizing tests in groups |
N/A |
YesStoryplayer’s job is to execute a suite of functional tests |
Other
Other useful information about the testing framework |
|
|