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JBehave vs Windmill comparison of testing frameworks
What are the differences between JBehave and Windmill?

JBehave

https://jbehave.org/

Windmill

https://pypi.org/project/windmill/
Programming language

Java

Python

Category

Acceptance Testing

UI Testing

General info

JBehave is a Behaviour-Driven Development testing framework for java

JBehave is a Behaviour Driven Development framework. It intends to provide an intuitive and accessible way for automated acceptance testing

Windmill is an Open Source Web UI testing framework for Python

Windmill is an Open Source AJAX Web UI testing framework that implements in-browser recording and playback, cross browser testing and test integration
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

No

Client-side
Allows testing code execution on the client, such as a web browser

Yes

You can test front-end behaviour (scenarios) with JBehave

Yes

Its main function is testing of front-end components and functionality
Server-side
Allows testing the bahovior of a server-side code

JBehave tests scenarios and behaviours of components, it can test back-end behaviour

No

Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

You have a few options for using fixtures in JBehave: you can run your steps before/after each scenario by using LifeCycle: you can use @BeforeStory and @AfterStory annotations or you can define a dummy scenario with your setup/teardown steps

N/A

Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

You can define group fixtures with JBehave

N/A

Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

No

Yes

By using third party libraries
Licence
Licence type governing the use and redistribution of the software

BSD-style license

Apache License 2.0

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

The best way to mock is to use third party libraries like Mockito, Jmock or Jmockit

N/A

Grouping
Allows organizing tests in groups

N/A

N/A

Other
Other useful information about the testing framework