JSUShttps://crisstanza.github.io/jsus |
StoryPlayerhttp://datasift.github.io/storyplayer/ |
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Programming language |
JavaScript |
PHP |
Category |
Unit Testing |
Unit testing, Functional Testing |
General info |
JSUS is a very, very simple unity testing framework for JavaScript.JSUS is a really simple test framework consisting of a few assertions to test functions |
Storyplayer is a full-stack testing frameworkStoryplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand |
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality. |
N/A |
No |
Client-side
Allows testing code execution on the client, such as a web browser |
YesIt can test front-end functions |
YesBy running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components |
Server-side
Allows testing the bahovior of a server-side code |
No |
YesBy writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems |
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test |
N/A |
YesStoryplayer has fixtures that can create and destroy test environments on demand |
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests. |
N/A |
YesIt supports group fixtures |
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way. |
N/A |
Yesforeach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story. |
Licence
Licence type governing the use and redistribution of the software |
N/A |
New BSD License |
Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed) |
N/A |
By using a library like mockery which intergrates well with storyplayer |
Grouping
Allows organizing tests in groups |
N/A |
YesStoryplayer’s job is to execute a suite of functional tests |
Other
Other useful information about the testing framework |
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