NUnithttps://nunit.org/ |
StoryPlayerhttp://datasift.github.io/storyplayer/ |
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Programming language |
.NET |
PHP |
Category |
Unit Testing |
Unit testing, Functional Testing |
General info |
NUnit is an open-source unit testing framework for Microsoft .NET.NUnit was Initially ported from JUnit. Tests can be run from a console runner, within Visual Studio through a Test Adapter or through 3rd party runners. Tests can be run in parallel and has Strong support for data driven tests. Unit supports multiple platforms including .NET Core, Xamarin Mobile, Compact Framework and Silverlight. |
Storyplayer is a full-stack testing frameworkStoryplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand |
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality. |
YesNunit is one of many programs in the xUnit family |
No |
Client-side
Allows testing code execution on the client, such as a web browser |
YesYou can test front-end components with NUnit since it is a Unit testing framework the application is isolated into diverse modules which are tested independently |
YesBy running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components |
Server-side
Allows testing the bahovior of a server-side code |
YesYou can test back-end components with NUnit, it is a Unit testing framework hence the application is isolated into diverse modules which are tested independently |
YesBy writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems |
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test |
YesNUnit contains the fixture methods SetUp to initialize your test environment and TearDown method to destroy a test environment |
YesStoryplayer has fixtures that can create and destroy test environments on demand |
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests. |
YesGroup fixtures are available in NUnit |
YesIt supports group fixtures |
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way. |
N/A |
Yesforeach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story. |
Licence
Licence type governing the use and redistribution of the software |
MIT License |
New BSD License |
Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed) |
YesYou can create mock objects using the third party library moq |
By using a library like mockery which intergrates well with storyplayer |
Grouping
Allows organizing tests in groups |
YesYou can group tests into suites with NUnit |
YesStoryplayer’s job is to execute a suite of functional tests |
Other
Other useful information about the testing framework |
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