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StoryPlayer vs csUnit comparison of testing frameworks
What are the differences between StoryPlayer and csUnit?

StoryPlayer

http://datasift.github.io/storyplayer/

csUnit

http://www.csunit.org/
Programming language

PHP

.NET

Category

Unit testing, Functional Testing

Unit Testing

General info

Storyplayer is a full-stack testing framework

Storyplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand

csUnit is an open source unit testing tool for the .NET Framework

csUnit is designed to work with any .NET compliant language. It has specifically been tested with C#, Visual Basic .NET, Managed C++, and J#
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

Yes

csUnit is an xUnit type testing framework and follows xUnit concepts
Client-side
Allows testing code execution on the client, such as a web browser

Yes

By running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components

Yes

You can unit test front-end components of your applications with csUnit
Server-side
Allows testing the bahovior of a server-side code

Yes

By writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems

Yes

You can unit test back-end components of your applications with csUnit
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

Storyplayer has fixtures that can create and destroy test environments on demand

Yes

csUnit has fixture methods such as setup and teardown methods
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

It supports group fixtures

Yes

Group fixtures are available in csUnit
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

Yes

foreach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story.

N/A

Licence
Licence type governing the use and redistribution of the software

New BSD License

zlib License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

By using a library like mockery which intergrates well with storyplayer

You can write your own mock objects manually
Grouping
Allows organizing tests in groups

Yes

Storyplayer’s job is to execute a suite of functional tests

Yes

It contains recipes for combining several test assemblies into one test suite
Other
Other useful information about the testing framework