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StoryPlayer vs Lighttest comparison of testing frameworks
What are the differences between StoryPlayer and Lighttest?

StoryPlayer

http://datasift.github.io/storyplayer/

Lighttest

http://asvd.github.io/lighttest
Programming language

PHP

JavaScript

Category

Unit testing, Functional Testing

Unit Testing

General info

Storyplayer is a full-stack testing framework

Storyplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand

Lighttest is a JavaScript unit-testing library — it works both in browsers and under Node.js, supports flow control, and is focused on keeping the tests clear.

Lighttest keeps tests clear by using a minimal syntax of the test cases, and the only testing function, lighttest.check(), is used to indicate a success or a failure. Any testing behaviour can be implemented using this function JavaScript natively meaning no additional testing API is required.
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

No

N/A

Client-side
Allows testing code execution on the client, such as a web browser

Yes

By running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components

Yes

Light Test works in the browser to test client side components and behaviours
Server-side
Allows testing the bahovior of a server-side code

Yes

By writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems

Yes

Light Test works with NodeJs to test back-end environments behaviours and components in short it can test any behaviour in the back-end as well as the front-end
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

Storyplayer has fixtures that can create and destroy test environments on demand

N/A

Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

It supports group fixtures

N/A

Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

Yes

foreach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story.

N/A

Licence
Licence type governing the use and redistribution of the software

New BSD License

MIT License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

By using a library like mockery which intergrates well with storyplayer

N/A

Grouping
Allows organizing tests in groups

Yes

Storyplayer’s job is to execute a suite of functional tests

N/A

Other
Other useful information about the testing framework