StoryPlayerhttp://datasift.github.io/storyplayer/ |
Test’emhttps://github.com/testem/testem |
|
---|---|---|
Programming language |
PHP |
JavaScript |
Category |
Unit testing, Functional Testing |
Unit Testing |
General info |
Storyplayer is a full-stack testing frameworkStoryplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand |
A Unit testing test runner for JavaScriptTest'em is framework agnostic and has support for Jasmine, Qunit, Mocha and others through custom test framework adapters. It canalso run tests on all major browsers as well as Node and Phantomjs |
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality. |
No |
It has an xUnit reporter |
Client-side
Allows testing code execution on the client, such as a web browser |
YesBy running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components |
|
Server-side
Allows testing the bahovior of a server-side code |
YesBy writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems |
|
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test |
YesStoryplayer has fixtures that can create and destroy test environments on demand |
|
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests. |
YesIt supports group fixtures |
|
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way. |
Yesforeach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story. |
|
Licence
Licence type governing the use and redistribution of the software |
New BSD License |
|
Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed) |
By using a library like mockery which intergrates well with storyplayer |
|
Grouping
Allows organizing tests in groups |
YesStoryplayer’s job is to execute a suite of functional tests |
|
Other
Other useful information about the testing framework |
|
|