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unittest vs StoryPlayer comparison of testing frameworks
What are the differences between unittest and StoryPlayer?

unittest

https://docs.Python.org/3/library/unittest.html

StoryPlayer

http://datasift.github.io/storyplayer/
Programming language

Python

PHP

Category

Unit Testing

Unit testing, Functional Testing

General info

unittest is a unit testing framework for Python

The unittest test framework is Python’s xUnit style framework. It is a standard module that is bundled with Python and supports the automation and aggregation of tests and common setup and shutdown code for them.

Storyplayer is a full-stack testing framework

Storyplayer follows a TDD testing approach and makes it possible to write end-to-end tests for an entire platform. It has support for creating and destroying test environments on demand
xUnit
Set of frameworks originating from SUnit (Smalltalk's testing framework). They share similar structure and functionality.

Yes

unittest is a xUnit style frameworkfor Python, it was previously called PyUnit.

No

Client-side
Allows testing code execution on the client, such as a web browser

Yes

Front-end functionality and behaviour can be tested by unittest.

Yes

By running a 'user story' which is a simple statement that describes one action, and who can perform that action then record of the conversations about this action, this is how you would test front-end functionality and components
Server-side
Allows testing the bahovior of a server-side code

Yes

Since the webserver funtionalities have their own features and each feature has its own functions, we can write tests with unittest to test each function

Yes

By writing a 'service story' which is a 'userstory' except it describes the behaviour of your back-end systems
Fixtures
Allows defining a fixed, specific states of data (fixtures) that are test-local. This ensures specific environment for a single test

Yes

By use of the 'setUp()' function which is called to prepare the test fixture

Yes

Storyplayer has fixtures that can create and destroy test environments on demand
Group fixtures
Allows defining a fixed, specific states of data for a group of tests (group-fixtures). This ensures specific environment for a given group of tests.

Yes

unittest allows you to group your initialization code into a setUp function and clean up code in a tearDown function

Yes

It supports group fixtures
Generators
Supports data generators for tests. Data generators generate input data for test. The test is then run for each input data produced in this way.

Yes

unittest contains generator methods in the module 'unittest.TestCase'

Yes

foreach(hostWithRole()) is a generator allows you to easily perform actions against all hosts in your test environment without having to hard-code the host IDs or hostnames into your story.
Licence
Licence type governing the use and redistribution of the software

MIT License

New BSD License

Mocks
Mocks are objects that simulate the behavior of real objects. Using mocks allows testing some part of the code in isolation (with other parts mocked when needed)

Yes

Mocks are available from the library unittest.mock which allows you to replace parts of your system under test with mock objects

By using a library like mockery which intergrates well with storyplayer
Grouping
Allows organizing tests in groups

Yes

One can build suites either manually or use test discovery to build the suite automatically by scanning a directory

Yes

Storyplayer’s job is to execute a suite of functional tests
Other
Other useful information about the testing framework